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1. REQUEST Prone - in Feedback/Requests [original thread]
Captain-Awesome wrote: Bosse Ansgar wrote: Agreed. When you are crossing terrain and you see a sniper bullet pass right in front of your face, you want to find cover. Since there is so little cover in this game on the main field going prone ...
- by Bosse Ansgar - at 2012.10.10 23:53:00
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2. REQUEST Prone - in Feedback/Requests [original thread]
Agreed. When you are crossing terrain and you see a sniper bullet pass right in front of your face, you want to find cover. Since there is so little cover in this game on the main field going prone would be a huge asset. Also I would argue that ...
- by Bosse Ansgar - at 2012.10.10 20:37:00
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3. [Feedback/Request] Reduce Cost/Alter usage of Active Boosters - in Feedback/Requests [original thread]
If they would make it so I could unequip them AND move them from character to character, I would be ok with a 500-1000 AUR INCREASE.
- by Bosse Ansgar - at 2012.10.10 20:17:00
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4. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Sorry, I've just been using the militia one to save in ISK. If I get around to trying it I'll let you know.
- by Bosse Ansgar - at 2012.10.10 05:05:00
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5. Different models for different guns. - in Feedback/Requests [original thread]
Allie-Chan wrote: I'm guessing because the Unreal Engine is tried&tested whereas others like Frostbite 2 are still relatively new and still being tweaked here and there. That makes sense. Like I said, I'm stupid when it comes to game en...
- by Bosse Ansgar - at 2012.10.09 11:53:00
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6. Different models for different guns. - in Feedback/Requests [original thread]
Thank you for the details Velvet. I've messed with a few hex editors, toyed with some RPG makers, and even played around with editing SNES roms, but I don't know the first thing about the different game engines out there. Why would CCP decide to ...
- by Bosse Ansgar - at 2012.10.09 10:54:00
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7. [Request] Warbarge Immersion Update - in Feedback/Requests [original thread]
hmm.
- by Bosse Ansgar - at 2012.10.09 00:36:00
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8. When the Scouts become ghosts - in Feedback/Requests [original thread]
WARSLAVEs wrote: Laurent Cazaderon wrote: I can assure you that at CQB, shotgun are veeeeeeery more effective than AR I concur @Bosse Ansgar I hear what you are saying. And agree to an extent your maneuverability(turn speed) should be ...
- by Bosse Ansgar - at 2012.10.09 00:19:00
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9. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
I like the idea, but I have a question concerning the EVE lore involved. Caldari = assult right? Minmatar = Logistics? Does this mean that the Caldari don't have their own logistics suit? And if they do, shouldn't there be a trait or performance d...
- by Bosse Ansgar - at 2012.10.08 23:05:00
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10. [Request] For CCP to pay attention - in Feedback/Requests [original thread]
GM Unicorn wrote: I totally understand your point. When I'm on duty I read the forums, moderate when needed, interact with you guys but I also note down the main concerns and/or suggestions. I see technical threads every day but what I can do i...
- by Bosse Ansgar - at 2012.10.08 21:26:00
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11. Why I Uninstalled DUST 514 from my PS3 - in Feedback/Requests [original thread]
Lol. "Pew-pew, dakka-dakka". I love it. Sorry, just had to say it.
- by Bosse Ansgar - at 2012.10.08 20:48:00
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12. [Request] I have a solution to repping abuse... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Please don't use all caps. There is bold, italics, underlining if you want to place more emphasis on some words or sentences. All caps is just annoying. If the system can differentiate between enemy and non-enemy d...
- by Bosse Ansgar - at 2012.10.08 19:59:00
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13. Different models for different guns. - in Feedback/Requests [original thread]
Leyvin-Kari Tesio wrote: [ Codename Bear wrote: Tactical, Basic, Assault etc all shouldn't look exactly the same. I assume that this is in the works. I would also like to see the better versions look different as well, even if it's just a dif...
- by Bosse Ansgar - at 2012.10.08 19:00:00
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14. [Request] I have a solution to repping abuse... - in Feedback/Requests [original thread]
Three rules. You implement these three rules and fix that glitch that's let's people fall under the map to rep in peace and you will fix the repping issue for good. 1. ANY VEHICLE THAT TAKES MORE THAN A SET AMOUNT OF DAMAGE THAT'S NOT FROM AN ENE...
- by Bosse Ansgar - at 2012.10.08 18:39:00
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15. Different models for different guns. - in Feedback/Requests [original thread]
Paran Tadec wrote: Codename Bear wrote: Tactical, Basic, Assault etc all shouldn't look exactly the same. I assume that this is in the works. I would also like to see the better versions look different as well, even if it's just a different ...
- by Bosse Ansgar - at 2012.10.08 13:18:00
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16. [Request] Vehicle Shield Discharge - in Feedback/Requests [original thread]
dust badger wrote: would you want this to be a standard thing for all LAVs or a smart bomb module ? I would have to say it would need to be a standard feature, but should be able to be buffed via modules. Perhaps a module that increases ran...
- by Bosse Ansgar - at 2012.10.08 09:38:00
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17. [Request] Vehicle Shield Discharge - in Feedback/Requests [original thread]
WARSLAVEs wrote: i think more of a full recharge though instead of half. Just my input I could easily live with that. I only said half because vehicle shields charge slow and LAV's shields are pretty weak so any oncoming fire could easily pr...
- by Bosse Ansgar - at 2012.10.08 09:02:00
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18. When the Scouts become ghosts - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Bosse Ansgar wrote: Alright, no one want's to discuss it anywhere else, so here's a topic just for it. CCP want's to make Scout dropsuits blend into the background because they are supposed to be stealth suits. I agr...
- by Bosse Ansgar - at 2012.10.08 08:57:00
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19. Request: more control layout options - in Feedback/Requests [original thread]
HOLY HELL YES! Button customization is needed BADLY! I hate crouching with triangle and quick-switching weapons with R2! I want my action button and my reload button to be the same button! I want my grenades on R2 and my weapon wheel on L2! I wann...
- by Bosse Ansgar - at 2012.10.08 08:32:00
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20. When the Scouts become ghosts - in Feedback/Requests [original thread]
Wintars Boar wrote: Not positive but pretty sure, don't cloaks in eve turn off when you fire or jump or activate an aggressive module? People who cloak in dust would likely become visible when they act. The biggest problem would be the cloak a...
- by Bosse Ansgar - at 2012.10.08 05:16:00
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